The blockchain industry faced a challenge in making token airdrops more engaging and educational for users, particularly on L2 networks. Traditional airdrop mechanisms often lacked user engagement and failed to educate participants about the underlying technology.
I was tasked with reimagining the airdrop farming experience for an L2 blockchain on the Ethereum network, with the goal of creating an interactive platform that would both reward and educate users.
To address this, I developed "Palm Quest" - a gamified platform that combines learning with earning. I led multiple initiatives including:
The final product successfully transformed the traditional airdrop experience into an interactive journey where users could earn points ("fronds") while learning about blockchain technology. The platform features a unique combination of educational content and gamified elements, all wrapped in an intuitive interface that makes blockchain interaction more accessible to users.